Michelle is a co-founder of Big Hadron Games (bighadrongames.com). During her time at the MDM program, Michelle has had the opportunity to create and direct unique projects, earning her a reputation as a talented and motivated designer. Always ready to share what she has learned, she worked for Radical in the summer of 2008 to create courses about paper prototyping and experimental gaming for teaching within the company. Prior to completing her masters’ degree, Michelle earned a bachelors of visual fine arts from Emily Carr Institute of Art and Design. Michelle is currently turning a student project into a rapid game prototype company with two of her classmates here in Vancouver.
Apr 2009 (Cohort 1)