Dec 2025 (Cohort 19)
Waniskâw Foundation approached us with the task of developing a digital art tool...
Did you know that Canada has been involved in game development since before the...
DigiBC has tasked us with developing an interactive and immersive perfomance...
This project addresses the challenge of adult toilet training by aiming to...
The Justice Institute of British Columbia (JIBC) delivers critical emergency...
Understanding lab results can be confusing and overwhelming for patients...
This project explores how new graphics algorithms and cinematic-level visual...
Falling Skies 2.5 is a mobile game designed to help middle school students...
Building on the foundation established in the initial development of Digital...
Today’s young adults are facing unprecedented levels of stress, digital overload...
For this phase of Big Country, our team is working with Tidepool Games to build...
The critical next phase involves transforming this data into a visually...
Our team has been tasked with utilizing Inworld AI's advanced technology to...
The Justice Institute of British Columbia (JIBC) faces a challenge in providing...
Our client, Ludic Lemur, is an indie game studio that wants to adapt the popular...
Big Country is an open-world exploration game that reimagines the companion...
Managing chronic diseases is complex for patients and healthcare providers...
Our team is addressing the challenge of making heart surgery education...
Due to equipment limitations, safety concerns, and the complexity of the process...
In an era where mobile interface design is evolving rapidly, advancements in 3D...

The challenge our team aims to address is the growing concern of digital safety...
Our team is tasked with addressing the challenge of transforming South Flats...
Dec 2024 (Cohort 18)
In the advent of spatial understanding technology as showcased in devices like...
BC Children's Hospital (BCCH) and Sunny Hill Health Centre, world-renowned for...
Challenge: Developing an XR experience for Vision Pro presents a significant...
We are developing an action RPG game prototype that explores players having...
The project is a collaboration between the First Nations Health Authority (FNHA)...
Vancouver Community College Automotive has tasked us with developing a virtual...
The Justice Data and Design Lab, along with the Amici Curiae Friendship Society...
Children often feel anxious during hospital visits due to unfamiliar...
The XR Host Project for Signals Expo 2024 exemplifies cutting-edge innovation...
We are collaborating with Metro Vancouver on an exciting project aimed at...
Hollerena: Generative AI Integrated Speech-Powered Mech Robot Arena Battle Game with Buffalo Buffalo
We are team CanCan and are in collaboration with the Vancouver-based game studio...
The MDM program has been running long enough that its alumni relationship...
Bean Studios is collaborating with Chupacabra Game Studios on a roguelike deck...
The team is to develop an innovative digital platform for a non-profit...
Injuries to the upper body in adolescents can result in the loss of mobility...
Develop a design toolkit for the core elements of a game based on proprietary IP...
In Canada, long-term care homes are grappling with critical staff shortages...
We are working with Metro Vancouver to develop an interactive VR immersive...
Untitled Skiing Project is a music-based VR action game on skis with highly...
Canada has an access to justice problem. The Justice Data and Design Lab is...
Vancouver Community College Automotive has tasked us with developing a virtual...
SandScape initiative focuses on delivering an engaging, virtual sand tray...
Dec 2023 (Cohort 17)
Artists have long played a vital role in pushing the boundaries of technology...
This project aims to develop an AI-powered cross-platform app to help users...
Dusk Wave Arts (DWA) aims to develop a prototype for a first-person shooter...
Dan-GPT is working with ProShop ERP to develop an inventory tracking system that...
Our project, the Recruit Sheriffs Training Simulation Project, is designed to...
The project attempts to test the mechanics of a narrative-driven game where...
Intima is in collaboration with UBC Men’s Health Research Program to create an...
Artificial Imagination is a project concept by Chupacabra studios that will...
For young adults (Gen Z) who have the dream of creating their own songs...
Intentionally or not, many digital products put our minds in “map mode.” They...
Esagono is a creative team exploring the feasibility of prototyping a mobile...
BisonBison is in collaboration with Vancouver-based game studio BuffaloBuffalo...
Clients of machine shops provide 3D models and drawings of the part they ordered...
Working with Departure Lounge, our team is developing an Augmented Reality...
Our project aims to transform attitudes and behaviors of single-use plastics by...
Dyslexia is a learning disorder that involves difficulty reading due to problems...
Access to Justice Ventures is a client seeking a solution to help researchers...
Relational Technology is a community-oriented approach that connects peoples and...
Hammer & Tong has teamed up with Infinite River Studios at CDM to create a...
Our goal is to design and build an MLP (minimum lovable product) prototype that...
This project is a partnership between Pixlworks and MeshCat, a multidisciplinary...
Dec 2022 (Cohort 16)
In collaboration with Zeros2Heroes and their cross-cultural team that includes...
Overview The Justice Institute of British Columbia is collaborating with the CDM...
Merge Haven is a location-based mobile game based on augmented reality (AR)...
Neesh is a community mobile app being developed by a new non-profit venture...
While the 17 United Nations sustainable goals are widely known, few companies...
The SIGGRAPH VR Theater strives to create a memorable experience in a world of...
For aspiring digital artists Who want to explore and learn 3D modelling...
Studio Fabrica is an independent animation studio focused on pushing the...
Portal Labs is working with XR Immersive Tech to design and prototype a...
Lord Chamberlain's Men has teamed up with Departure Lounge Inc. to create an...
Our team expects to deliver creative mini idle game design concepts and...
The CyberPatient™ Authoring Tool (CP™ AT) project aims to develop a case...
As a part of the MDM Program, we will build a multi-player co-op communication...
Flight Club is in collaboration with Departure Lounge Inc. and is aimed at...
The Northwest Territories is considered one of the best places to see the...
Way Out Studios is collaborating with Realwheels Theatre to bring their...
Our client for this project is Tafi. Their overall mission is to make...
This project is to develop a VR-based scenario to train junior police recruits...
The objective of this project is to explore and prototype different augmented...
Team Punch and Kicks aim to build an augmented reality game in an immersive...
British Columbia is a province that is largely made up of rural and remote...
In collaboration with The Embassy of France in Canada, Art of Festivals, and...
Dec 2021 (Cohort 15)
For doctors and 3D technology program team at the BC Children's hospital (BCCH)...
Team Caramel is working with JIBC to design and develop an immersive tool which...
CultureBrew.Art (CBA) is a website portal developed by Visceral Visions to...
With support from The Law Foundation of British Columbia and the Access to...
The BC Technology Ecosystem Landscape Dashboard is intended to be an interactive...
Team Skyfall is building a mobile application targeted preliminarily for iOS on...
Ethica aims to become a seamless addition to the online and in-person shopping...
Access to Justice BC & The Law Foundation of British Columbia aim to use data to...
The goal for this project is to produce a MVP for a digital publication to be...
The Vancouver Maritime Museum is creating a fun and educational tugboat...
The embassy of France in Canada would like to create a serious game simulating...
Create a fun and engaging AR exploration & collection game set in the Alpha...
Grocery store merchandising has not evolved much in the last 150 years with...
The Justice League is developing an innovative analysis system by taking the...
The FlashoVR team will be building a serious fire investigation training game...
Vestibular Disorders are medical conditions that affect the vestibular system...
Kaleidoscope is designing an installation piece that harnesses AI to collect and...
Working in collaboration with UBC CPD, HI-BC's goal is to create a real-time...
Dec 2020 (Cohort 14)
Our solution aims to create a web-based platform that will allow students to...
In collaboration with CBS, Team Lifesavers hope to present an innovative digital...
Team Chickadee and Kaizor would like to explore creating a user research...
The HIVE from UBC's Faculty of Medicine provides remote digital tools for...
Marginally Clever Robots approached CDM with the intention of revising the...
Team 4149 + i is designing an interactive exhibit powered by human curiosity...
The interactive History of Artificial Intelligence project is a collaboration...
It is increasingly common for kids to play games on mobile devices when they are...
Cloud Roamer is a Single Player Action-Puzzle mobile game. It tells the story of...
How to create human connection in a progressively digital world? Team VIBE aims...
Working in collaboration with UBC Faculty of Medicine's The H.I.V.E. as part of...
Loneliness is a profound human condition that we all experience, and yet we so...
Our project surrounds recreating the Berlin Holocaust Memorial (Holocaust...
Our goal is to develop and design a new method for learning a language by...
The participatory technology team proposes a theatre production website...
Our group has been tasked with creating a functional prototype of a mixed...
Managing a non-profit is hard work; but understanding the laws non-profits need...
To develop clinical medical tele-simulation using virtual reality. Through...
Working with AMPD, Greenstone Business Services Ltd and SKonec Entertainment...
Working together with Samsung, Team Sambeats is developing a lightweight digital...
Team True Blood is developing a Virtual Reality Game to help its client...
In January of 2020, Unity Technologies approached us with an idea to build an...
Truly Social Game is looking to improve one of their live games, Gold Mania...
In close collaboration with JIBC, Team LifesaVR is designing, planning and...
Dec 2019 (Cohort 13)
Wasabi Interactive is exploring ways to tell the stories of minority communities...
Cedric Price And Joan Littlewood’s Fun Palace Carnival of Mixed Realities was an...
Team Motion Stream is working to create digital art experiences for Low Tide...
The Trailblazrs are back with phase IV! With seed funding from Kensington...
Team Spark is a team of seven creatives working with Thinkingbox to tell stories...
Unfortunately, racism and discrimination towards First Nations people continues...
Team Purpose: The purpose of BrainBros team is to create an engaging game that...
For art, technology and graphic t-shirt enthusiasts interested in unique and...
Viva la Vida's mission is to help students adopt a healthy lifestyle by...
Team Fitcraft Lab, is helping Creative Labs (CL) to connect physical activities...
Team Riveter is working with University of Toronto Director Susan Glover...
Gamification of education can have a positive impact on engaging students. The...
We are designing a responsive web application for Finning that converts project...
This project aims to raise awareness for safe excavation among British...
Dec 2018 (Cohort 12)
In collaboration with BCIT, UBC, and Spatial Research & Design, our team is...
The goal of this project is to pitch and develop a prototype of a massive...
The high concept of the project provided by Black Bird Interactive required the...
Team No Brainer is building a Virtual Reality experience for health...
The HAVEN team will undergo a 13 week project cycle to build a mindfulness...
We are building a cryptocurrency portfolio tracking application that's...
Our project is to encourage a new way of audience interactivity in music...
For small- to medium-sized charitable organizations, Davos is a web application...
Friend 2 Friend, a client of Archiact, is looking to create a virtual reality...
Despite the century-long presence of Chinese in Canada and their enormous...
Photo credit: Joseph Coombes & Rex Shi Exploring the value proposition of XR...
This project is a collaboration between F2F and Wet Toast Saga to design and...
The team has been tasked with thinking of a new way to imagine and track the use...
We aim to create a storytelling tool with GeoSim Cities which will help...
Skybound North, along with its sister company, Wind Sun Sky Entertainment, have...
The SIGGRAPH VR theatre showcases immersive movies and experiences, submitted by...
We’re making digital companion tools for RPG Junior, a board game that...
As part of the Kalavasos and Maroni Built Environments (KAMBE) Project, Prof...
Dawn of War 3, developed by Relic entertainment, is a 3D Real-time-strategy game...
Team Elevator is working with Elevator Strategy, a Vancouver-based marketing...
Dec 2017 (Cohort 11)
Team Visual Candy is developing a narrative-based VR installation for the Royal...
An elegant 2D experience for the meta game that fleshes out the world of the...
Our mission is to tell interesting and compelling stories through puzzle...

iSpace lab presented the opportunity to create a horizontal slice of a VR...

Create an AR experience that fulfills a specific business need. We will develop...
Our team has been asked to merge a banking solution with community engagement on...
Our project this term is to develop a prototype of a single player PC game. In...
Wet Reality is working on a motion based VR project. One of the team’s tasks is...
The team will develop a large component of BarBeeQ, a game for standing virtual...
Team Meche is to develop an entertaining digital exhibit that captures the...
Our client would like to develop a game that can entertain and educate high...
This VR project will allow users to explore virtual and physical environments...
Finning International is seeking a digital solution that would coach heavy...
Big Bertha Studios is working with British Columbia Lottery Corporation (BCLC)...
Dec 2016 (Cohort 10)
Bacon Byte is working in partnership with Finger Food Studios on a research and...
We are working to create a Holographically-enhanced learning experience for...
"Inanimate Alice" tells the story of a young girl growing up dreaming of one day...
This project aims to transform the the current methods of business simulation...
The goal of the Escape Room project is to develop escape room video games...
CODEstruction is a 3D strategy/simulation game and visual scripting toolset that...
An interactive exhibit teaching scientific concepts using Spheros. Project is...
Forgotten Highway is working with Next Level Games to complete an innovative...
Popcorn Bucket is working with 20 Year Media in conjunction with Trailer Puppy...
Team ARenamaker is working with Rainmaker Entertainment to build a transmedia...

Team 5 Flags is currently working on an R&D project with a Vancouver-based...
Our project goal is a unique one: develop a web based authoring tool to help...
Team Qilak is tasked with creating an interactive installation at the Vancouver...
In collaboration with V2 Games Inc., RAMsquared is working towards creating a...
Studio 777 is working with British Columbia Lottery Corporation to help them...
Dec 2015 (Cohort 9)
Sensate unifies expertise in design, software, and hardware to create engaging...
The Lively Web team at the CDM, supported by students at UBC and UVic, are...
As our ever increasing digital content is spread across the internet, we are...
Ursus Maritimus is working with the Vancouver Maritime Museum to create an...

The Station is an interactive narrative game set in space, that is currently...
In conjunction with the UBC eHealth Strategy office, team Digital Style will...

An interactive experience within the series of 16 romantic novels Jalna, written...
“I know not how it was--but, with the first glimpse of the building, a sense of...
Ronald McDonald House is a charitable organization that helps shelter sick...
As the biggest project team at the CDM, we are a team of programmers, designers...
Retention and monetization are among the biggest challenges developers face in...
Team Out of The Box is focusing on the H+ Technology’s business to consumer...
Maneki Neko's objective is to ideate and prototype several game concepts that...
Dec 2014 (Cohort 8)
The main objective of the project is to create an experience that everyone in...
Walkumentary Project is an early stage exploration of using wearable technology...
8 Bit Yume is striving to deliver a unique VR gaming experience, in which the...
For touch-based gamers who are looking for a more prolonged co-op gaming...

Give Up Or Try Again is an interactive story that immerses you in the life of...

Chunky White Crunch is a small interactive story that shows the Journey of Joe...
The Vancouver Economic Commission (VEC) is working with the city of Vancouver...
Dec 2013 (Cohort 7)
Apr 2013 (Cohort 6)
First Nations Technology Council wants an innovative way to build awareness of...
Aug 2012 (Cohort 5)

The Fun Factory team is working on a project for the UBC Learning Exchange to...
Pixel Dreams is an interactive art installation commissioned by Great Northern...
Apr 2012 (Cohort 4)
The Pwny Arcade student team included artists, designers and programmers who...
The Gold Mountain Guest team worked with Henry Yu and his UBC teams to create an...

Team Tacgnol is working with Be The Change Earth Alliance to produce a casual...

Sage solutions is working with the UBC Learning Exchange to create a digital...

The BlackTabs are working with Mingleverse Laboratories this semester to develop...

DotStudioz is a new company out of Vancouver aiming to monetize independent film...
Team Crate Expectations worked with Exploding Barrel Games to develop an...
Apr 2011 (Cohort 3)
Man Up is a multi-faceted experience developed for the Canadian Men's Health...
Pacific Wild is a not-for-profit organization dedicated to preserving the Great...

The BlackTabs are working with Mingleverse Laboratories this semester to develop...
The ANSWER (Animated, Self-serve, Web-based Research) Tool is an interactive...
Crash Craving is a physics-based puzzle game for the tablet market, about a...

The CODE Beacon was created to entice audiences to the Cultural Olympiad Digital...

Making it Work is an online, self-management tool that provides valuable...

DotStudioz is a new company out of Vancouver aiming to monetize independent film...
Initiated by the Media Awareness Network (MNet), the Digital Decisions project...

Team Poutine is a digital creative production team that focuses on brand...

Digital Bridge is an awareness campaign for the Cultural Olympiad: Digital...
The Pwny Arcade student team included artists, designers and programmers who...
The Gold Mountain Guest team worked with Henry Yu and his UBC teams to create an...
Apr 2010 (Cohort 2)
Carbon Chaos is an iPhone game designed and built to be fun while educating...
The ANSWER (Animated, Self-serve, Web-based Research) Tool is an interactive...

The CODE Beacon was created to entice audiences to the Cultural Olympiad Digital...

In fall 2011, Pantheon Books (a division of Random House) published Meta Maus, a...

The team developed an exciting game concept with playable prototypes for the...
Apr 2009 (Cohort 1)
The ANSWER (Animated, Self-serve, Web-based Research) Tool is an interactive...
D-Sign Touchless Interactive Systems creates public interactive advertising...