Master of Digital Media Program
Master of Digital Media
A sixteen month internationally recognized, research informed and industry relevant professional graduate program that engages students in the development of digital media products.
What Is Digital Media?
Digital media is content that is stored in digital formats and usually distributed online. The shift from traditional media has taken place in many industries, including industries that aren’t typically associated with digital media—such as health, government and education.
Digital Media industries are unique in that they are the intersection of art, design, business and engineering.
Why Digital Media?
The digital media industry is growing throughout the world, with Vancouver, BC leading the way. Vancouver has one of the top video game clusters in the world and has the world's largest VFX and animation hub.
The Master of Digital Media program engages students through coursework and projects to develop essential communication, collaboration & leadership skills. The unique curriculum meets the needs of new and expanding digital media markets.
The Master of Digital Media program develops six core competencies. Together they comprise a skill set and an approach to building, managing, and leading digital media projects.
All graduates receive a Masters in Digital Media (MDM) that is designated by our four partner institutions (University of British Columbia, Simon Fraser University, Emily Carr University of Art + Design and British Columbia Institute of Technology). The seal of all four schools is on the credential, and graduates of the program are alumni of all four institutions.
The core differentiator of the Master of Digital Media program and other comparable Masters programs is the emphasis of experiential learning through project courses. In fact, 65% of MDM coursework is project-based.
Students and Alumni
Master of Digital Media students come from all over the world and from all professional and educational backgrounds, such as engineering, fine arts, design, architecture, film, history and business.