As a Unity developer and level designer, I apply my technical skills and deep understanding of design theory to create engaging interactive experiences. I earned a First-Class Honors degree in Game Design from the University of the Arts London, where I honed my ability to translate creative concepts into playable prototypes. I am passionate about rapidly iterating on new game mechanics to help teams better understand and test design concepts, bringing creative visions to life in a tangible way.
Dec 2026 (Cohort 20)