I help teams bring their brilliant game ideas to life by leveraging my skills in programming, shader pipelines, and procedural systems. With two years of experience in game programming, I specialize in developing tools, shaders, renderers, and interactive environments that support artists and other teammates, enabling smoother workflows and more immersive worlds. In addition, my six years of project management in different industries enable me to guide teams, maintain clear communication, and create environments where creativity and productivity thrive.
Outside of my technical work, I’m a lifelong learner. I've taught myself cooking, sketching, and oil painting, and I’m currently learning French and 3D modeling. These personal passions, combined with the CDM community, are stepping stones toward my dream: to create games that help people grow in the real world.