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I help studios and teams bring characters and worlds to life through my skills in 3D modeling, texturing, rigging, animation, and more. With four years of undergraduate training in 3D animation and current experience at a game studio, I’m familiar with the full 3D production pipeline for both games and animation.

I’m passionate about the game industry and the craft of making games, which drives me to keep refining my skills and exploring new creative approaches. I’m also joining the MDM program to dive deeper into game design and connect with amazing people who share the same vision.

Dec 2026 (Cohort 20)
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