I help multidisciplinary teams translate creative ideas into virtual worlds through code. With 5 years of experience collaborating with producers, artists, and designers, I use my programming and communication skills to support the creative vision and bring gameplay experiences to life.
I’m proficient in C#, C++, and Python, developing game projects in engines like Unity, Unreal Engine, and GameMaker Studio 2 through both professional work and participation in game jams. I’m eager to enhance my skills through the Master of Digital Media program and expand my knowledge of computer graphics and shader programming.
I see code as a versatile tool capable of many purposes, from building robust software systems to being a tool for creative expression. I enjoy mentoring others in programming and helping organize game jam events that encourage creative collaboration.