I’m a software developer and game programmer focused on building interactive systems and contributing to the next generation of game development. I am currently studying Computer Science at Dania Academy in Denmark, where I have developed strong competencies in C#, object-oriented programming, AI principles, and system architecture.
Through multiple game development projects, I have worked with gameplay programming, AI systems, database design, and agile collaboration in structured team environments. I have also taken on leadership responsibilities as Scrum Master, strengthening my ability to connect technical execution with project coordination.
With a background in Multimedia Design, I bring an understanding of user experience, visual communication, and creative problem-solving into my technical work. I aim to build systems that are not only functional, but engaging and meaningful.