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Vidhi is a published Game Designer. She has obtained a Bachelor's and Honours degree in Fine Arts (Interactive & Visual Design) at Queensland University of Technology (QUT). Vidhi's additional interests include videography, robotics and animation, and she is driven to create engaging, inspiring user experiences. She has previously worked as a game designer at the Halfbrick Academy, contributing to a variety of projects, including Arena of Gods. At QUT's Hub Studios, she was the lead game designer on Scuttled and Blind Faith and a 48 hour jame game, On Call M.D. She has also taught Web Design and Interaction Design courses at QUT all throughout 2014.

Vidhi's interest in robotics led to the interactive work Flow[er], which was exhibited at the ARS Electronica Festival in Austria, and multiple locations throughout Brisbane. She also co-wrote a paper with Dr. Debra Polson, published at the HCI conference in 2015. Right before joining the CDM, she launched an English learning app for low income schools in India entitled English Duniya, which she worked on while employed at Zaya Learning Labs in Mumbai.

Vidhi joined the MDM program with the aim of further developing her interaction and game design skills, and to gain more experience in project management. She lived on an island for eight years and still doesn't know how to swim. Bummer.


Dec 2017 (Cohort 11)


  • 2D Designer
  • Animator / VFX
  • UI Designer
  • UX Designer
  • Game Designer
  • Project Manager
  • Video Editor
  • Web Developer (HTML/CSS/Java Script...)
Vidhi Shah