Architect | Concept Artist
Farbod is a graduate architect who has a master's degree in Architecture from Shahid Beheshti University. He is interested in video games, a passion that is deeply rooted in his childhood and has led him to enter the game development industry. In 2014, he joined an indie game development group named ParsleyWorm and worked as a concept artist.
His educational background in Architecture, as well as professional work experience as a concept artist, have provided him with many hard skills such as 3D modeling, 2d animation character, environment, interface, game icon, and general graphic design.
He sees a great opportunity within the MDM program to learn the process of creating and managing digital media projects.
After graduation, he aims to join successful video game design companies to enhance his skills. He also plans to establish a start-up business to produce video games as educational and research tools in the design of future cities.
- 2D Designer
- 3D Designer
- Animator / VFX
- Concept Artist
- Game Designer
- Spatial Design/Architecture
- Web Developer (HTML/CSS/Java Script...)