Marc-Antoine Desbiens

Marc-Antoine Desbiens | student


Class of: 
Dec 2017 (Cohort 11)

Marc-Antoine is a versatile and creative programmer and game designer with experience working for game companies.  At Ubisoft, he helped improve the game engine for Assassin’s Creed.  He also worked at Warner Bros Games on Batman Arkham Origins. After his undergrad studies in Digital Media and Computer Science, he started working as a freelancer doing web-app development. A few month later, he co-founded Zenterac, an interactive video streaming company, and worked there for almost a year.

Fascinated by games, he recently designed a tabletop game called Royal Council. He joined the CDM to learn more about digital media and the design process. Passion-driven, he prioritizes progress and collaboration over money and competition, and always work hard to get the results he wants. He dreams of the day the world will be a better place and every step he takes is in that direction.

Skill Sets: 
Entrepreneur
Game Designer
Programmer (C++, C#, Python, Java...)
Sound Designer
Unity Programmer
Web Developer (HTML/CSS/Java Script...)

Projects: Raven Games, The Barbees