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Peiming Xia


I graduated from a film-related major, and I worked in the VFX pipeline for about a year after graduation.

I filmed many short movies, then I found that film is somehow infeasible to convey sophisticated concepts while games and digital media might do better. After five years of indie game development experience, I decided to apply to MDM and change my career into the game industry.


Dec 2021 (Cohort 15)


  • Animator / VFX
  • Game Designer
  • Programmer (C++, C#, Python, Java...)
  • Unity Programmer
  • Writer