I help companies enhance their creative processes by using my skills in procedural modeling, materials, and texturing. I have 4 years of education in media arts and design and a minor in computer science, which complements my technical artistry. I am passionate about game development, and I have been actively involved in various projects to continually improve my skills. My goal is to blend my technical expertise with game design to create visually compelling and interactive experiences. I’m driven by a love for both the art and the science of game creation, and I’m excited to contribute to innovative projects that push the boundaries of what’s possible in gaming.
Dec 2025 (Cohort 19)