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Frederik Nielsen

Frederik Nielsen

Technical / Developer

Frederik is currently finishing his AP in Computer Science in Denmark with a focus on video game development. He has been doing 2D and 3D graphics, Game Design, but is focusing on programming, with most of his experience being in C# and in Unity. He has a lot of interests regarding mathematics, specifically developed collision and ray-casting in a home-made engine, and enjoys learning and using new algorithms. Skill regarding AI and VR are two things he strives to improve and learn, both from the programming perspective, but from a designer standpoint as well.

Skill Sets: 
Programmer (C++, C#, Python, Java...)

Projects: O:N Studios