Michal Korek is a game developer and game designer, currently in his Bachelor's degree in Game Design.
Michal is known for his general knowledge of Unity, he has worked on many 2D and 3D projects as a gameplay, architecture and UI programmer. He also often participates in projects as a game design advisor supporting companies with creating mobile games.
Michal's most important mission is putting a lot of effort into the quality of the product, hence he often deals with data analytics in games to improve them.
Michal at the age of 14 saw code for the first time and launched Unity for the first time when he was 16 years old. In high school, he started to attend the game jams and when he was 17 years old he wrote a game in the database, in MySQL language.
Michal's main goal in the MDM program is to improve technical skills as a game developer, create the best quality content, meet and interact with people from all over the world, gain experience in teamwork and create interesting, modern things.
Skill Sets: Game Developer (Unity, C#), Game Design, Game Data Analyst
Projects: Graphic AR Language Books with Hammer & Tong, VR Tool for Filmmakers with Unity Technologies