In 2005, Jamie Cheng self-funded Klei by selling his shares from THQ and borrowing $10,000 from his brother. He felt there was a latent demand for quality games built from passionate, small development teams, and has since created a developer-friendly environment that continues to thrive and evolve in a competitive industry. Prior to founding Klei, Jamie was an avid AI programmer for Relic Entertainment, where he developed the AI for the platinum seller Warhammer 40,000K: Dawn of War, and The Outfit for the Xbox 360. He also co-wrote an article on Planning Systems for Game Programming Gems 5 and bewilderingly found the article in the Best of Game Programming Gems.