Anna graduated from Rhode Island School of Design with a BFA in Illustration. Through her undergraduate program, Anna gained experience with concept art for entertainment media and techniques of fine art including various painting and drawing mediums, printmaking and bookbinding. She is proficient in 2D design software including Adobe Photoshop, Illustrator, Indesign, and XD. Anna is also experienced with 3D art design and animation using Maya and other programs such as Blender and Zbrush. In her previous experiences with game jams, Anna has worked as a design and asset artist.
Anna joined the MDM program to learn more about multidisciplinary collaboration and the different aspects of the production process of digital media. She also wants to gain more experience with common used software in the game industry, such as Unity, as well as refine her skills in creating 3D assets for games.
Driven by her love of stories, Anna pursued art to learn how to become a compelling storyteller. She has gained experience with more traditional linear forms of narrative through her Illustration degree but she now interested in exploring the potential for new forms of stories created by digital mediums.
- 2D Designer
- 3D Designer
- Concept Artist
- UI Designer