I am a Technical Artist with a specialization in Game Art, which I studied during my undergraduate program. My passion for digital content creation is reflected in my hands-on experience, having completed internships at leading companies in China, where I focused on 3D level art and technical art.
I am dedicated to continuously refining my 3D art skills and mastering new techniques. My proficiency in DCC software and commercial engines enables me to streamline my creative process and enhance the visual quality of my work.
With a deep commitment to digital artistry, I approach each project with creativity and dedication, striving to push the boundaries of what is possible in game design and development.
Dec 2025 (Cohort 19)