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With a bachelor's in architecture and a diploma in game art and design Zehra uses her background knowledge and applies them in creating 3d environments and levels for games. Skilled in Maya, Zbrush, Unreal Engine, Unity, Substance Painter Zehra creates well designed and spaced out levels. She is also skilled at texturing, lighting and particle creation within engine. Her background helps her create various environment concepts for games that are architecturally correct.


Dec 2019 (Cohort 13)


  • 3D Designer
  • Concept Artist
  • Game Designer