Fattie’s Butterfly HuntBack to Projects
Fattie’s Butterfly Hunt was created as part of a 2-Day Design Jam at the Centre for Digital Media. The task for the project team was to create a working game within the 48-hour time limit using the theme, “I dreamed a thousand new paths, I woke and walked my old one” and using at least one “palindrome, serrated, plump”. Throughout the weekend, various industry experts dropped in to give valuable advice that helped guide their creation and tighten the scope of their project. For this small team of three (average size per team was five) the decision was to "scope down" and produce their game in Flash using Actionscript 2.