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Our project is all about second screen technology. Specifically, we want to see if we can successfully engage our audience on both the primary television and their mobile devices. We will research and investigate the latest mechanics that game companies have been using to engage their audiences. By creating some mini-games for our client, we hope to push the boundaries of what is possible. We will use the game engine Unity to push out prototypes very quickly onto multiple devices, and use an agile workflow to iterate. Hopefully, by the end of this 12 weeks, we will have some truly fun and inventive games that people of all ages can enjoy!
Dania Academy of Higher Education student Tor Verstergaard is also on this team.