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Industry Projects

In Spring and Summer terms, multidisciplinary teams of four to six students take on applied technology-focused projects to develop prototypes or applications from concept to deliverable.

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Take your ideas forward

When you partner with Centre for Digital Media, we pair your expertise with a multidisciplinary team of four to six students to explore applied technology-focused challenges in search of innovative results.

How does it work?

You can propose projects that span various industries, academic and research, not-for-profits, or community-focused initiatives. Under the guidance of faculty subject matter experts, you’ll work with a diverse team of students on a 12-week project that follows industry-standard development processes.

Group of students outside of Centre for Digital Media
Easing Access to Pain Care in Rural/Remote Communities

Building trust between individuals and BC's healthcare system together with Providence Health Care. Learn more

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Narrative Driven VR Game

Testing the mechanics and developing a prototype VR narrative-driven game with Hammer and Tong. Learn more

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Inventory Tracking System

Improving the visualization of data to improve ProShop ERP's client's inventory management workflow. Learn more

Tap into our faculty’s insights

Your projects also include access to our faculty, who have decades of combined experience in the creative technology fields. They will guide the teams and be available for you to leverage their insights for your projects.

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Submit a project

Interested in partnering with Centre for Digital Media on a project? Contact industry@thecdm.ca for more information. Ready to submit a project proposal? Let's chat!

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Meet our students

Timeline

Spring Term (January to April) - Proposals are due October 31

Summer Term (May to August) - Proposals are due February 28



Dec 2024 (Cohort 18)

Bean Studios is collaborating with Chupacabra Game Studios on a roguelike deck...
Injuries to the upper body in adolescents can result in the loss of mobility...
Develop a design toolkit for the core elements of a game based on proprietary IP...
Fresh Tracks is a music-based VR action game on skis with highly adaptive audio...

Dec 2023 (Cohort 17)

For young adults (Gen Z) who have the dream of creating their own songs...
Dusk Wave Arts (DWA) aims to develop a prototype for a first-person shooter...
The project attempts to test the mechanics of a narrative-driven game where...
Artificial Imagination is a project concept by Chupacabra studios that will...
Hammer & Tong has teamed up with Infinite River Studios at CDM to create a...
BisonBison is in collaboration with Vancouver-based game studio BuffaloBuffalo...
This project is a partnership between Pixlworks and MeshCat, a multidisciplinary...

Dec 2022 (Cohort 16)

Lord Chamberlain's Men has teamed up with Departure Lounge Inc. to create an...
Our team expects to deliver creative mini idle game design concepts and...
Merge Haven is a location-based mobile game based on augmented reality (AR)...
For aspiring digital artists Who want to explore and learn 3D modelling...
The objective of this project is to explore and prototype different augmented...
Team Punch and Kicks aim to build an augmented reality game in an immersive...
In collaboration with The Embassy of France in Canada, Art of Festivals, and...
As a part of the MDM Program, we will build a multi-player co-op communication...

Dec 2021 (Cohort 15)

Team Caramel is working with JIBC to design and develop an immersive tool which...
Working in collaboration with UBC CPD, HI-BC's goal is to create a real-time...
The Vancouver Maritime Museum is creating a fun and educational tugboat...
The embassy of France in Canada would like to create a serious game simulating...
Create a fun and engaging AR exploration & collection game set in the Alpha...
The FlashoVR team will be building a serious fire investigation training game...

Dec 2020 (Cohort 14)

Cloud Roamer is a Single Player Action-Puzzle mobile game. It tells the story of...
Loneliness is a profound human condition that we all experience, and yet we so...
It is increasingly common for kids to play games on mobile devices when they are...
Truly Social Game is looking to improve one of their live games, Gold Mania...
Working with AMPD, Greenstone Business Services Ltd and SKonec Entertainment...
Team True Blood is developing a Virtual Reality Game to help its client...

Dec 2019 (Cohort 13)

Team Purpose: The purpose of BrainBros team is to create an engaging game that...
The challenge with edutainment is finding the balance between learning and fun...
For art, technology and graphic t-shirt enthusiasts interested in unique and...
Wasabi Interactive is exploring ways to tell the stories of minority communities...
Team Riveter is working with University of Toronto Director Susan Glover...
Gamification of education can have a positive impact on engaging students. The...
This project aims to raise awareness for safe excavation among British...
Team Fitcraft Lab, is helping Creative Labs (CL) to connect physical activities...

Dec 2018 (Cohort 12)

The goal of this project is to pitch and develop a prototype of a massive...
The high concept of the project provided by Black Bird Interactive required the...
Friend 2 Friend, a client of Archiact, is looking to create a virtual reality...
Dawn of War 3 , developed by Relic entertainment, is a 3D Real-time-strategy...
We’re making digital companion tools for RPG Junior, a board game that...

Dec 2017 (Cohort 11)

An elegant 2D experience for the meta game that fleshes out the world of the...
Our mission is to tell interesting and compelling stories through puzzle...
Our client, Dan Royer, approached the CDM with the intention of having a team...
Our project this term is to develop a prototype of a single player PC game. In...
The team will develop a large component of BarBeeQ, a game for standing virtual...
Our client would like to develop a game that can entertain and educate high...
Create a game based on the Patented methodology for audience who are going...

Dec 2016 (Cohort 10)

The goal of the Escape Room project is to develop escape room video games...
CODEstruction is a 3D strategy/simulation game and visual scripting toolset that...
Forgotten Highway is working with Next Level Games to complete an innovative...
Our team collaborated with Roadhouse Interactive to create a prototype across...
We will be creating an interactive game — set in Vancouver — designed to...
In collaboration with V2 Games Inc., RAMsquared is working towards creating a...

Dec 2015 (Cohort 9)

Team Willow is working on an original IP with our client, Willow Interactive...
Team Glitch is developing a new mobile digital collectible card game, continuing...
Our project is all about second screen technology. Specifically, we want to see...
Retention and monetization are among the biggest challenges developers face in...
The main objective is to overcome the limitation of current marketing automation...
Maneki Neko's objective is to ideate and prototype several game concepts that...
RDM means dif­fer­ent things to dif­fer­ent peo­ple, but for our team it sym­bol...
Team Out of The Box is focusing on the H+ Technology’s business to consumer...
nognz brain fitness is committed to provide the best programs and products to...

Dec 2014 (Cohort 8)

The main objective of the project is to create an experience that everyone in...
"Have you … Hyrd?" Hyrd is a new way of communicating. As a continuation from...
8 Bit Yume is striving to deliver a unique VR gaming experience, in which the...
For touch-based gamers who are looking for a more prolonged co-op gaming...

Apr 2013 (Cohort 6)

In the constantly changing domain of the tech industry, the methods through...

Apr 2012 (Cohort 4)

The Gold Mountain Guest team worked with Henry Yu and his UBC teams to create an...

Apr 2011 (Cohort 3)

The Gold Mountain Guest team worked with Henry Yu and his UBC teams to create an...

Apr 2010 (Cohort 2)

Carbon Chaos is an iPhone game designed and built to be fun while educating...
WOMP! is an award-winning collaborative multiplayer video game developed for...