News

2019

In addition to our Industry Partnerships, the Centre for Digital Media is proud of our numerous Academic Partnerships, both with our partner schools and with educational institutions worldwide. Last week, we had the pleasure of hosting Laure Casalini, who is the Head of Development,...

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Centre for Digital Media’s Gerri Sinclair Award for Innovation in Digital Media is awarded every year to recognize a student or group of students in the MDM Program who created a digital media product or innovation that has great potential either as a commercial digital media product...

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This semester three MDM student projects are using games or gamified technology to teach healthy behavioral changes in response to three very different problems industry clients posed to them. The three teams: The Goal Diggers, Viva la Vida, and the Brain Bros—while given different problems and briefed by very different clients—all decided to solve their clients’ problems by building digital, gamified solutions.

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The CBC hosted their annual hackathon at the beginning of February, which was focused around the theme of content personalization, with an aim at improving relationships with their audiences. Back in December, three teams from MDM Cohort 13 submitted their proposals and two were selected to participate in the hackathon.

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Last Tuesday, Centre for Digital Media held its first annual Alumni Startup Demo Day & Mixer, where alumni startup companies from the MDM program, along with startups from CDM’s partner schools - UBC, SFU and BCIT - presented their companies, met with investors and networked with entrepreneurs.

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Many students who enroll in the Master of Digital Media program have interesting backgrounds that ultimately shape their career paths after the program. Take Quinn Brander, for example, a CDM alumni that came to the program in 2016 with an undergraduate degree in audio engineering.

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A team of MDM students are working to create an ancient VR city this semester. Working with UBC’s department of Archeology and KAMBE, the team has been tasked with creating a completely new type of archeological experience. By combining existing remote sensing technologies and geophysics with immersive technologies, the team wants to give users a sense of what it was like to live in Late Bronze Age Cyprus.

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Agile, design sprints and rapid prototyping are terms that we hear everywhere but how do companies leverage these methods to innovate fast and work better in teams? MDM grads Marina Bertoldi and Julie Puech (the duo from The Impossible Studio ) are helping businesses with questions...

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Photo used with permission from The Impossible Studio. This is a guest post from Master of Digital Media Program Director Richard Smith. A while back I wrote a blog post titled What is Digital Media? Judging by the traffic to the article, a lot of people have the same question. I...

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2019