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Changing the World: Exploring Fun With an Educational Evil Cat Game

Feb 12, 2020 By Crissy Campbell

Last summer Director Richard Smith welcomed MDM students to their third and final academic semester. After distributing the team and project assignments, he had one extra, unofficial request. He challenged every team to consider, over the course of the term, how its project would change the world. Although participation in the challenge was purely voluntary, each member of the class enthusiastically agreed.

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MDM Student Team Runner Up In Niantic Beyond Reality Developer Contest

Nov 20, 2019 By Crissy Campbell

We’re pleased to announce that a team of MDM students and faculty was runner up in the Niantic Beyond Reality Developer Contest. Up against 9 other teams—mostly professional game developers—the MDM team was the only student team in the contest. Niantic is an augmented reality games...

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Games For Change: Meet DOWiNO Co-Founder Nordine Ghachi

Nov 6, 2019 By Crissy Campbell

In addition to our academic partnerships, both with our partner schools and educational institutions worldwide, the Centre for Digital Media also has strong partnerships with industry. Last week, we had the pleasure of hosting Nordine Ghachi, the creative director and co-founder of DOWiNO —a serious games company from Lyon, France. Nordine was visiting to learn more about the CDM, what we do here and how he can collaborate with us.

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Games for Good: MDM Students Build Serious Games

Apr 3, 2019 By Crissy Campbell

This semester three MDM student projects are using games or gamified technology to teach healthy behavioral changes in response to three very different problems industry clients posed to them. The three teams: The Goal Diggers, Viva la Vida, and the Brain Bros—while given different problems and briefed by very different clients—all decided to solve their clients’ problems by building digital, gamified solutions.

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Team Candor on Creating Story Through Mechanics

Nov 14, 2017 By Chris Sroka

Team Candor began as a student pitched project in the summer semester of the Master of Digital Media Program. Vidhi Shah , Rafael Hocevar , Conrad Sly and Carina Kern pitched the idea of a casual game that had narrative elements, something they believed was missing from this market...

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Roles in Games: Game Designer

Aug 15, 2017 By Chris Sroka

Games, games, games. The games industry is a wide and varied world, filled to the brim with all types of professions: from engineers to game designers, artists to marketing folks, the list goes on and on. In Wooga 's Roles In Games series, they talk with people at Wooga about some of...

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Sprinting With A Scrum Master: My Role As Scrum Master at Wooga

Sep 28, 2016 By Chris Sroka

By Al Sinoy. A sprint is a component of agile methodology that is taught within the MDM program. It emphasizes quick iterations to be completed within 1-3 weeks time periods. Sprints allow teams to prioritize essential features, focus on short term goals and give a snapshot of the...

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Students Building an Online VR Escape Room for Older Adults

Jul 19, 2016 By Crissy Campbell

How can video game designers engage older generations with new technologies? How do older adults interact with technologies like VR and online social games? These are the questions a group of MDM students are exploring in their industry project this semester. Working with David Kaufman...

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