I create immersive virtual worlds. With two years of experience as a technical artist at a game R&D company and two years as a virtual studio staff at China Education Television, I've honed skills in real-time rendering, game development, and virtual production. I am a problem-solver and a liaison across teams, which is a crucial role during various stages of game development and production projects.
I am passionate about XR, non-photorealistic rendering, and procedural generation. My goal is to continue pursuing my career as a technical artist in North America and contribute to innovative projects in the gaming industry.
Projects
Dec 2024 (Cohort 18)