This team jammed out an eccentric side-scroller that pits an oblivious but loveable character named Bob against a hoard of whimsical threats. In the game, the player helps Bob run, jump and dodge the oncoming enemies, scoring more points the further Bob makes it without getting hit. Each team member put in over thirty hours of work into the project, sacrificing precious weekend sleep to put the finishing touches on the game. The greatest challenge acknowledged by the team was in scoping the project appropriately in order to create a game that was fun and engaging, without over-loading it with features. In the end, they committed to pushing ourselves to achieve their goal, and the finished product exceeded every team member’s expectations.