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Utilization of Augmented/Virtual reality technology to develop independent and fully immersive learning experience of CPR training.

This project is aiming to serve the fundamental need of community based CPR training using creative and immersive technology. Hands-on CPR training is currently offered through traditional courses which are restricted by time and place. However, with advances in technology, innovative teaching methods can lead to exceptional educational experience with no restrictions.

The project's objectives are:

  1. Accessibility: learn and perform CPR with no time or place restrictions.
  2. Stimulation: encourage the community to learn CPR by making the learning experience creative and attractive.
  3. Cost-effectiveness: shared between family and friends, and provide as much practice as needed.
Class Of: 
Dec 2018 (Cohort 12)
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Lead Faculty: