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Pwny Arcade

Project Description

The Pwny Arcade student team included artists, designers and programmers who worked with Ubisoft on an existing Facebook property.  The team collaborated with Producer Amanda Armer-Petrie on designing and implementing improvements to the property over a three-month period and launched in April 2011.  The project goals were to improve existing socialization and monetization features and expand story elements while maintaining a harmonious look and feel.