The Pwny Arcade student team included artists, designers and programmers who worked with Ubisoft on an existing Facebook property. The team collaborated with Producer Amanda Armer-Petrie on designing and implementing improvements to the property over a three-month period and launched in April 2011. The project goals were to improve existing socialization and monetization features and expand story elements while maintaining a harmonious look and feel.
Apr 2011 (Cohort 3)
Apr 2012 (Cohort 4)