Big Country with Tidepool Games
Back to ProjectsBig Country is an open-world exploration game that reimagines the companion experience through Otter, a canine companion who transforms solitary adventure into an emotionally rich journey. While many games treat companion characters as background elements, our project aims to create a deeply interactive and meaningful relationship between the player and their four-legged friend.
By developing an innovative interaction system, we're pushing the boundaries of companion mechanics in gaming. Our approach combines player psychology with behavioral design, focusing on creating nuanced, intuitive interactions that go beyond simple commands.
Players will engage with Otter through context-sensitive commands like follow, stay, and fetch, experiencing a companion that feels genuinely alive. Subtle animations, contextual reactions, and dynamic behaviors will make Otter responsive to the player's actions and the game's environment, turning exploration from a lonely experience into a cozy, connected adventure.
The project's anticipated outcome is a playable prototype that showcases: - Playful fetch mechanics - Responsive following behaviors - Prototype companion interactions - Comprehensive technical documentation
More than just a game mechanic, this prototype represents a vision of how companions can fundamentally transform player experience, creating moments of unexpected joy and connection in the vast wilderness of Big Country.