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Industry Projects

In Spring and Summer terms, multidisciplinary teams of four to six students take on applied technology-focused projects to develop prototypes or applications from concept to deliverable.

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Take your ideas forward

When you partner with Centre for Digital Media, we pair your expertise with a multidisciplinary team of four to six students to explore applied technology-focused challenges in search of innovative results.

How does it work?

You can propose projects that span various industries, academic and research, not-for-profits, or community-focused initiatives. Under the guidance of faculty subject matter experts, you’ll work with a diverse team of students on a 12-week project that follows industry-standard development processes.

Group of students outside of Centre for Digital Media
Easing Access to Pain Care in Rural/Remote Communities

Building trust between individuals and BC's healthcare system together with Providence Health Care. Learn more

Group of students collaborating
Narrative Driven VR Game

Testing the mechanics and developing a prototype VR narrative-driven game with Hammer and Tong. Learn more

Group of students standing outdoors
Inventory Tracking System

Improving the visualization of data to improve ProShop ERP's client's inventory management workflow. Learn more

Tap into our faculty’s insights

Your projects also include access to our faculty, who have decades of combined experience in the creative technology fields. They will guide the teams and be available for you to leverage their insights for your projects.

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Submit a project

Interested in partnering with Centre for Digital Media on a project? Contact industry@thecdm.ca for more information. Ready to submit a project proposal? Let's chat!

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Timeline

Spring Term (January to April) - Proposals are due October 31

Summer Term (May to August) - Proposals are due February 28



Dec 2024 (Cohort 18)

We are team CanCan and are in collaboration with the Vancouver-based game studio...
We are developing an action RPG game prototype that explores players having...
Bean Studios is collaborating with Chupacabra Game Studios on a roguelike deck...
Develop a design toolkit for the core elements of a game based on proprietary IP...

Dec 2023 (Cohort 17)

Artificial Imagination is a project concept by Chupacabra studios that will...
BisonBison is in collaboration with Vancouver-based game studio BuffaloBuffalo...
This project is a partnership between Pixlworks and MeshCat, a multidisciplinary...

Dec 2022 (Cohort 16)

For aspiring digital artists Who want to explore and learn 3D modelling...

Dec 2021 (Cohort 15)

Team Caramel is working with JIBC to design and develop an immersive tool which...
The embassy of France in Canada would like to create a serious game simulating...
The FlashoVR team will be building a serious fire investigation training game...

Dec 2020 (Cohort 14)

Marginally Clever Robots approached CDM with the intention of revising the...

Dec 2018 (Cohort 12)

UME Academy is seeking development partners to collaborate in defining and...
The high concept of the project provided by Black Bird Interactive required the...
Dawn of War 3, developed by Relic entertainment, is a 3D Real-time-strategy game...

Dec 2017 (Cohort 11)

An elegant 2D experience for the meta game that fleshes out the world of the...
Team Ope will be creating a digital learning application for BCLC employees...
Our project this term is to develop a prototype of a single player PC game. In...
The team will develop a large component of BarBeeQ, a game for standing virtual...
Our client would like to develop a game that can entertain and educate high...
This VR project will allow users to explore virtual and physical environments...
Create a game based on the Patented methodology for audience who are going...
Our challenge is to create a fun and interactive VR experience with an astronomy...

Dec 2014 (Cohort 8)

In August 2014, Nanjing, China will host the second ever Youth Olympic Games...