The high concept of the project provided by Black Bird Interactive required the team to make a top down co-op shooter, leveraging an existing unreal tech built by Blackbird. The experience would be of playing with a friend on the same screen through a mission based co op gameplay. Players would accomplish mission objects and advance to defeat a final boss. Exploring weapon, enemy and mission designs would be some of the features the team would be concentrating on.
Black Capped Ravens
Dec 2018 (Cohort 12)