Maneki Neko

Maneki Neko's objective is to ideate and prototype several game concepts that could be played on the PS Vita while taking advantage of its unique physical interface. Making use of our team’s multidisciplinary talents and diverging mindsets, we aim to create unique experiences and appealing game mechanics.

 

UBC student, Jeremy Krentz is also on this team. 

Class Of: 
Dec 2015 (Cohort 9)
Lead Faculty: