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Industry Projects

In Spring and Summer terms, multidisciplinary teams of four to six students take on applied technology-focused projects to develop prototypes or applications from concept to deliverable.

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Take your ideas forward

When you partner with Centre for Digital Media, we pair your expertise with a multidisciplinary team of four to six students to explore applied technology-focused challenges in search of innovative results.

How does it work?

You can propose projects that span various industries, academic and research, not-for-profits, or community-focused initiatives. Under the guidance of faculty subject matter experts, you’ll work with a diverse team of students on a 12-week project that follows industry-standard development processes.

Group of students outside of Centre for Digital Media
Easing Access to Pain Care in Rural/Remote Communities

Building trust between individuals and BC's healthcare system together with Providence Health Care. Learn more

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Narrative Driven VR Game

Testing the mechanics and developing a prototype VR narrative-driven game with Hammer and Tong. Learn more

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Inventory Tracking System

Improving the visualization of data to improve ProShop ERP's client's inventory management workflow. Learn more

Tap into our faculty’s insights

Your projects also include access to our faculty, who have decades of combined experience in the creative technology fields. They will guide the teams and be available for you to leverage their insights for your projects.

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Submit a project

Interested in partnering with Centre for Digital Media on a project? Contact industry@thecdm.ca for more information. Ready to submit a project proposal? Let's chat!

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Timeline

Spring Term (January to April) - Proposals are due October 31

Summer Term (May to August) - Proposals are due February 28



Dec 2024 (Cohort 18)

In Canada, long-term care homes are grappling with critical staff shortages...

Dec 2021 (Cohort 15)

Team Skyfall is building a mobile application targeted preliminarily for iOS on...

Dec 2014 (Cohort 8)

The main objective of the project is to create an experience that everyone in...
For touch-based gamers who are looking for a more prolonged co-op gaming...

Apr 2013 (Cohort 6)

First Nations Technology Council wants an innovative way to build awareness of...

Apr 2012 (Cohort 4)

Team Crate Expectations worked with Exploding Barrel Games to develop an...

Apr 2011 (Cohort 3)

Crash Craving is a physics-based puzzle game for the tablet market, about a...