RDM

RDM means dif­fer­ent things to dif­fer­ent peo­ple, but for our team it sym­bol­izes a com­mon goal: to cre­ate a tan­gi­ble, portfolio-ready, dig­i­tal arti­fact for the game Mae­stros of the Anthymn. MotA is an episodic, RPG-like game cur­rently under devel­op­ment by our client, String The­ory Entertainment. Our job is to explore different ways to create a tablet-based companion app that extends the game expe­ri­ence of MotA.

 

UBC student, Alyssa Dunn; and Dania Academy of Higher Education student Erik Hoyrup Jorgensen are also on this team. 

Class Of: 
Dec 2015 (Cohort 9)