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Industry Projects

In Spring and Summer terms, multidisciplinary teams of four to six students take on applied technology-focused projects to develop prototypes or applications from concept to deliverable.

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Take your ideas forward

When you partner with Centre for Digital Media, we pair your expertise with a multidisciplinary team of four to six students to explore applied technology-focused challenges in search of innovative results.

How does it work?

You can propose projects that span various industries, academic and research, not-for-profits, or community-focused initiatives. Under the guidance of faculty subject matter experts, you’ll work with a diverse team of students on a 12-week project that follows industry-standard development processes.

Group of students outside of Centre for Digital Media
Easing Access to Pain Care in Rural/Remote Communities

Building trust between individuals and BC's healthcare system together with Providence Health Care. Learn more

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Narrative Driven VR Game

Testing the mechanics and developing a prototype VR narrative-driven game with Hammer and Tong. Learn more

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Inventory Tracking System

Improving the visualization of data to improve ProShop ERP's client's inventory management workflow. Learn more

Tap into our faculty’s insights

Your projects also include access to our faculty, who have decades of combined experience in the creative technology fields. They will guide the teams and be available for you to leverage their insights for your projects.

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Submit a project

Interested in partnering with Centre for Digital Media on a project? Contact for more information. Ready to submit a project proposal? Let's chat!

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Spring Term (January to April) - Proposals are due October 31

Summer Term (May to August) - Proposals are due February 28

Dec 2024 (Cohort 18)

The team is to develop an innovative digital platform for a non-profit...

Dec 2022 (Cohort 16)

In collaboration with Zeros2Heroes and their cross-cultural team that includes...
Team Punch and Kicks aim to build an augmented reality game in an immersive...
Flight Club is in collaboration with Departure Lounge Inc. and is aimed at...

Dec 2021 (Cohort 15)

Create a fun and engaging AR exploration & collection game set in the Alpha...

Dec 2020 (Cohort 14)

Loneliness is a profound human condition that we all experience, and yet we so...
In close collaboration with JIBC, Team LifesaVR is designing, planning and...
Our project surrounds recreating the Berlin Holocaust Memorial (Holocaust...
Our goal is to develop and design a new method for learning a language by...
Working together with Samsung, Team Sambeats is developing a lightweight digital...

Dec 2019 (Cohort 13)

Cedric Price And Joan Littlewood’s Fun Palace Carnival of Mixed Realities was an...
Formula 2 was formed to enhance the fast-paced environment of a never-before...

Dec 2017 (Cohort 11)

Team Meche is to develop an entertaining digital exhibit that captures the...