Skip to main content

Industry Projects

In Spring and Summer terms, multidisciplinary teams of four to six students take on applied technology-focused projects to develop prototypes or applications from concept to deliverable.

Group at table

Take your ideas forward

When you partner with Centre for Digital Media, we pair your expertise with a multidisciplinary team of four to six students to explore applied technology-focused challenges in search of innovative results.

How does it work?

You can propose projects that span various industries, academic and research, not-for-profits, or community-focused initiatives. Under the guidance of faculty subject matter experts, you’ll work with a diverse team of students on a 12-week project that follows industry-standard development processes.

Group of students outside of Centre for Digital Media
Easing Access to Pain Care in Rural/Remote Communities

Building trust between individuals and BC's healthcare system together with Providence Health Care. Learn more

Group of students collaborating
Narrative Driven VR Game

Testing the mechanics and developing a prototype VR narrative-driven game with Hammer and Tong. Learn more

Group of students standing outdoors
Inventory Tracking System

Improving the visualization of data to improve ProShop ERP's client's inventory management workflow. Learn more

Tap into our faculty’s insights

Your projects also include access to our faculty, who have decades of combined experience in the creative technology fields. They will guide the teams and be available for you to leverage their insights for your projects.

Teacher teaching students

Submit a project

Interested in partnering with Centre for Digital Media on a project? Contact industry@thecdm.ca for more information. Ready to submit a project proposal? Let's chat!

Meet our students

Connect and learn about our current students and alumni.

Meet our students

Timeline

Spring Term (January to April) - Proposals are due October 31

Summer Term (May to August) - Proposals are due February 28



Dec 2024 (Cohort 18)

Dec 2022 (Cohort 16)

Our client for this project is Tafi. Their overall mission is to make...

Dec 2021 (Cohort 15)

Ethica aims to become a seamless addition to the online and in-person shopping...
Grocery store merchandising has not evolved much in the last 150 years with...

Dec 2020 (Cohort 14)

In collaboration with CBS, Team Lifesavers hope to present an innovative digital...
Team Chickadee and Kaizor would like to explore creating a user research...
The participatory technology team proposes a theatre production website...
Managing a non-profit is hard work; but understanding the laws non-profits need...

Dec 2019 (Cohort 13)

Unfortunately, racism and discrimination towards First Nations people continues...
Team Dash is creating a marketing technology dashboard for Session Games, who...

Dec 2018 (Cohort 12)

The goal of this project is to pitch and develop a prototype of a massive...
For small- to medium-sized charitable organizations, Davos is a web application...

Dec 2016 (Cohort 10)

Bacon Byte is working in partnership with Finger Food Studios on a research and...
Quupe is a mobile-first shared-economy application for neighbours to rent and...
Team 5 Flags is currently working on an R&D project with a Vancouver-based...
Our project goal is a unique one: develop a web based authoring tool to help...
Studio 777 is working with British Columbia Lottery Corporation to help them...

Dec 2015 (Cohort 9)

Team IGNITE is researching, designing and implementing a prototype for an...

Dec 2013 (Cohort 7)

Team GO is a six-person team with diverse back­grounds (archi­tec­ture, indus...

Apr 2011 (Cohort 3)

The ANSWER (Animated, Self-serve, Web-based Research) Tool is an interactive...

Apr 2010 (Cohort 2)

The ANSWER (Animated, Self-serve, Web-based Research) Tool is an interactive...

Apr 2009 (Cohort 1)

The ANSWER (Animated, Self-serve, Web-based Research) Tool is an interactive...