Dec 2025 (Cohort 19)
Did you know that Canada has been involved in game development since before the...
Today’s young adults are facing unprecedented levels of stress, digital overload...
Due to equipment limitations, safety concerns, and the complexity of the process...
Dec 2024 (Cohort 18)
Vancouver Community College Automotive has tasked us with developing a virtual...
In Canada, long-term care homes are grappling with critical staff shortages...
Dec 2023 (Cohort 17)
Intentionally or not, many digital products put our minds in “map mode.” They...
Dan-GPT is working with ProShop ERP to develop an inventory tracking system that...
Our project, the Recruit Sheriffs Training Simulation Project, is designed to...
Working with Departure Lounge, our team is developing an Augmented Reality...
Dec 2022 (Cohort 16)
Neesh is a community mobile app being developed by a new non-profit venture...
Our client for this project is Tafi. Their overall mission is to make...
The objective of this project is to explore and prototype different augmented...
British Columbia is a province that is largely made up of rural and remote...
The CyberPatient™ Authoring Tool (CP™ AT) project aims to develop a case...
Dec 2021 (Cohort 15)
CultureBrew.Art (CBA) is a website portal developed by Visceral Visions to...
Team Skyfall is building a mobile application targeted preliminarily for iOS on...
Grocery store merchandising has not evolved much in the last 150 years with...
Dec 2020 (Cohort 14)
Team Chickadee and Kaizor would like to explore creating a user research...
The HIVE from UBC's Faculty of Medicine provides remote digital tools for...
Marginally Clever Robots approached CDM with the intention of revising the...
It is increasingly common for kids to play games on mobile devices when they are...
How to create human connection in a progressively digital world? Team VIBE aims...
Our solution aims to create a web-based platform that will allow students to...
Working together with Samsung, Team Sambeats is developing a lightweight digital...
In January of 2020, Unity Technologies approached us with an idea to build an...
Truly Social Game is looking to improve one of their live games, Gold Mania...
In close collaboration with JIBC, Team LifesaVR is designing, planning and...
Our project surrounds recreating the Berlin Holocaust Memorial (Holocaust...
Our group has been tasked with creating a functional prototype of a mixed...
Working with AMPD, Greenstone Business Services Ltd and SKonec Entertainment...
Dec 2019 (Cohort 13)
For art, technology and graphic t-shirt enthusiasts interested in unique and...
We are designing a responsive web application for Finning that converts project...
Dec 2018 (Cohort 12)
The HAVEN team will undergo a 13 week project cycle to build a mindfulness...
We are building a cryptocurrency portfolio tracking application that's...
Our project is to encourage a new way of audience interactivity in music...
In collaboration with BCIT, UBC, and Spatial Research & Design, our team is...
Dec 2017 (Cohort 11)
iSpace lab presented the opportunity to create a horizontal slice of a VR...
Wet Reality is working on a motion based VR project. One of the team’s tasks is...
This VR project will allow users to explore virtual and physical environments...
Finning International is seeking a digital solution that would coach heavy...
Dec 2016 (Cohort 10)
Dec 2015 (Cohort 9)
Ronald McDonald House is a charitable organization that helps shelter sick...
Retention and monetization are among the biggest challenges developers face in...
Dec 2014 (Cohort 8)
Apr 2011 (Cohort 3)
Pacific Wild is a not-for-profit organization dedicated to preserving the Great...








