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Industry Projects

In Spring and Summer terms, multidisciplinary teams of four to six students take on applied technology-focused projects to develop prototypes or applications from concept to deliverable.

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Student Innovation Projects are the heart of the Master of Digital Media program.

In Spring and Summer terms, multidisciplinary teams of four to six students take on applied technology-focused projects to develop prototypes or applications from concept to deliverable. Projects can be proposed by client partners spanning various industries, academic and research, not-for-profits, and community organizations. Under the guidance of faculty subject matter experts, teammates from diverse backgrounds and disciplines gain hands-on experience working with real-world client partners. All projects adhere to a 12-week project duration following industry-standard development processes.

If you represent a business or organization interested in partnering with Centre for Digital Media, or have questions about an Innovation Project, please contact Su Skerl, Strategic Partnerships Lead, for more information. Ready with your project proposal? Submit it via our form!

Timeline

Spring Term (January to April) - Proposals are due October 31

Summer Term (May to August) - Proposals are due February 28

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Dec 2023 (Cohort 17)

Dan-GPT is working with ProShop ERP to develop an inventory tracking system that...
Our project, the Recruit Sheriffs Training Simulation Project, is designed to...
Frugi is a powerful platform that aggregates and provides accessible grocery...
Intentionally or not, many digital products put our minds in “map mode.” They...
Working with Departure Lounge, our team is developing an Augmented Reality...

Dec 2022 (Cohort 16)

Neesh is a community mobile app being developed by a new non-profit venture...
The objective of this project is to explore and prototype different augmented...
British Columbia is a province that is largely made up of rural and remote...
The CyberPatient™ Authoring Tool (CP™ AT) project aims to develop a case...
Our client for this project is Tafi. Their overall mission is to make...

Dec 2021 (Cohort 15)

CultureBrew.Art (CBA) is a website portal developed by Visceral Visions to...
Team Skyfall is building a mobile application targeted preliminarily for iOS on...
Grocery store merchandising has not evolved much in the last 150 years with...

Dec 2020 (Cohort 14)

How to create human connection in a progressively digital world? Team VIBE aims...
Our solution aims to create a web-based platform that will allow students to...
Team Chickadee and Kaizor would like to explore creating a user research...
The HIVE from UBC's Faculty of Medicine provides remote digital tools for...
Marginally Clever Robots approached CDM with the intention of revising the...
It is increasingly common for kids to play games on mobile devices when they are...
In close collaboration with JIBC, Team LifesaVR is designing, planning and...
Our project surrounds recreating the Berlin Holocaust Memorial (Holocaust...
Our group has been tasked with creating a functional prototype of a mixed...
Working with AMPD, Greenstone Business Services Ltd and SKonec Entertainment...
Working together with Samsung, Team Sambeats is developing a lightweight digital...
In January of 2020, Unity Technologies approached us with an idea to build an...
Truly Social Game is looking to improve one of their live games, Gold Mania...

Dec 2019 (Cohort 13)

For art, technology and graphic t-shirt enthusiasts interested in unique and...
Team Mannequin is working with CanHealth International to build a 3D simulation...
We are designing a responsive web application for Finning that converts project...

Dec 2018 (Cohort 12)

The HAVEN team will undergo a 13 week project cycle to build a mindfulness...
We are building a cryptocurrency portfolio tracking application that's...
Our project is to encourage a new way of audience interactivity in music...
In collaboration with BCIT, UBC, and Spatial Research & Design, our team is...
The MDM Program’s xR Prototyping lab is intended to support projects and...
Our mission is to enable the most engaging form of shopping that's better than...

Dec 2017 (Cohort 11)

iSpace lab presented the opportunity to create a horizontal slice of a VR...
Microsoft has developed a fully functional prototype of a mobile app that...
Wet Reality is working on a motion based VR project. One of the team’s tasks is...
This VR project will allow users to explore virtual and physical environments...
Finning International is seeking a digital solution that would coach heavy...

Dec 2016 (Cohort 10)

Quupe is a mobile-first shared-economy application for neighbours to rent and...

Dec 2015 (Cohort 9)

Retention and monetization are among the biggest challenges developers face in...
nognz brain fitness is committed to provide the best programs and products to...
Guardian is a second screen experience being developed for an undisclosed client...
Ronald McDonald House is a charitable organization that helps shelter sick...

Dec 2014 (Cohort 8)

As an ecommerce platform provider, Elastic Path is working with the world’s...
Neartuit is developing an indoor GPS system that uses iBeacons to allow event...

Apr 2011 (Cohort 3)

Pacific Wild is a not-for-profit organization dedicated to preserving the Great...