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Industry Projects

In Spring and Summer terms, multidisciplinary teams of four to six students take on applied technology-focused projects to develop prototypes or applications from concept to deliverable.

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Take your ideas forward

When you partner with Centre for Digital Media, we pair your expertise with a multidisciplinary team of four to six students to explore applied technology-focused challenges in search of innovative results.

How does it work?

You can propose projects that span various industries, academic and research, not-for-profits, or community-focused initiatives. Under the guidance of faculty subject matter experts, you’ll work with a diverse team of students on a 12-week project that follows industry-standard development processes.

Group of students outside of Centre for Digital Media
Easing Access to Pain Care in Rural/Remote Communities

Building trust between individuals and BC's healthcare system together with Providence Health Care. Learn more

Group of students collaborating
Narrative Driven VR Game

Testing the mechanics and developing a prototype VR narrative-driven game with Hammer and Tong. Learn more

Group of students standing outdoors
Inventory Tracking System

Improving the visualization of data to improve ProShop ERP's client's inventory management workflow. Learn more

Tap into our faculty’s insights

Your projects also include access to our faculty, who have decades of combined experience in the creative technology fields. They will guide the teams and be available for you to leverage their insights for your projects.

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Submit a project

Interested in partnering with Centre for Digital Media on a project? Contact industry@thecdm.ca for more information. Ready to submit a project proposal? Let's chat!

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Meet our students

Timeline

Spring Term (January to April) - Proposals are due October 31

Summer Term (May to August) - Proposals are due February 28



Dec 2024 (Cohort 18)

In Canada, long-term care homes are grappling with critical staff shortages...

Dec 2023 (Cohort 17)

Frugi is a powerful platform that aggregates and provides accessible grocery...
Intentionally or not, many digital products put our minds in “map mode.” They...
Dan-GPT is working with ProShop ERP to develop an inventory tracking system that...
Our project, the Recruit Sheriffs Training Simulation Project, is designed to...
Working with Departure Lounge, our team is developing an Augmented Reality...

Dec 2022 (Cohort 16)

Neesh is a community mobile app being developed by a new non-profit venture...
The objective of this project is to explore and prototype different augmented...
British Columbia is a province that is largely made up of rural and remote...
The CyberPatient™ Authoring Tool (CP™ AT) project aims to develop a case...
Our client for this project is Tafi. Their overall mission is to make...

Dec 2021 (Cohort 15)

CultureBrew.Art (CBA) is a website portal developed by Visceral Visions to...
Team Skyfall is building a mobile application targeted preliminarily for iOS on...
Grocery store merchandising has not evolved much in the last 150 years with...

Dec 2020 (Cohort 14)

Marginally Clever Robots approached CDM with the intention of revising the...
It is increasingly common for kids to play games on mobile devices when they are...
How to create human connection in a progressively digital world? Team VIBE aims...
Our solution aims to create a web-based platform that will allow students to...
Team Chickadee and Kaizor would like to explore creating a user research...
The HIVE from UBC's Faculty of Medicine provides remote digital tools for...
Working together with Samsung, Team Sambeats is developing a lightweight digital...
In January of 2020, Unity Technologies approached us with an idea to build an...
Truly Social Game is looking to improve one of their live games, Gold Mania...
In close collaboration with JIBC, Team LifesaVR is designing, planning and...
Our project surrounds recreating the Berlin Holocaust Memorial (Holocaust...
Our group has been tasked with creating a functional prototype of a mixed...
Working with AMPD, Greenstone Business Services Ltd and SKonec Entertainment...

Dec 2019 (Cohort 13)

For art, technology and graphic t-shirt enthusiasts interested in unique and...
Team Mannequin is working with CanHealth International to build a 3D simulation...
We are designing a responsive web application for Finning that converts project...

Dec 2018 (Cohort 12)

Our mission is to enable the most engaging form of shopping that's better than...
The HAVEN team will undergo a 13 week project cycle to build a mindfulness...
We are building a cryptocurrency portfolio tracking application that's...
Our project is to encourage a new way of audience interactivity in music...
In collaboration with BCIT, UBC, and Spatial Research & Design, our team is...
The MDM Program’s xR Prototyping lab is intended to support projects and...

Dec 2017 (Cohort 11)

iSpace lab presented the opportunity to create a horizontal slice of a VR...
Finning International is seeking a digital solution that would coach heavy...
Microsoft has developed a fully functional prototype of a mobile app that...
Wet Reality is working on a motion based VR project. One of the team’s tasks is...
This VR project will allow users to explore virtual and physical environments...

Dec 2016 (Cohort 10)

Quupe is a mobile-first shared-economy application for neighbours to rent and...

Dec 2015 (Cohort 9)

Guardian is a second screen experience being developed for an undisclosed client...
Ronald McDonald House is a charitable organization that helps shelter sick...
Retention and monetization are among the biggest challenges developers face in...
nognz brain fitness is committed to provide the best programs and products to...

Dec 2014 (Cohort 8)

As an ecommerce platform provider, Elastic Path is working with the world’s...
Neartuit is developing an indoor GPS system that uses iBeacons to allow event...

Apr 2011 (Cohort 3)

Pacific Wild is a not-for-profit organization dedicated to preserving the Great...