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Industry Projects

In Spring and Summer terms, multidisciplinary teams of four to six students take on applied technology-focused projects to develop prototypes or applications from concept to deliverable.

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Take your ideas forward

When you partner with Centre for Digital Media, we pair your expertise with a multidisciplinary team of four to six students to explore applied technology-focused challenges in search of innovative results.

How does it work?

You can propose projects that span various industries, academic and research, not-for-profits, or community-focused initiatives. Under the guidance of faculty subject matter experts, you’ll work with a diverse team of students on a 12-week project that follows industry-standard development processes.

Group of students outside of Centre for Digital Media
Easing Access to Pain Care in Rural/Remote Communities

Building trust between individuals and BC's healthcare system together with Providence Health Care. Learn more

Group of students collaborating
Narrative Driven VR Game

Testing the mechanics and developing a prototype VR narrative-driven game with Hammer and Tong. Learn more

Group of students standing outdoors
Inventory Tracking System

Improving the visualization of data to improve ProShop ERP's client's inventory management workflow. Learn more

Tap into our faculty’s insights

Your projects also include access to our faculty, who have decades of combined experience in the creative technology fields. They will guide the teams and be available for you to leverage their insights for your projects.

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Submit a project

Interested in partnering with Centre for Digital Media on a project? Contact industry@thecdm.ca for more information. Ready to submit a project proposal? Let's chat!

Meet our students

Connect and learn about our current students and alumni.

Meet our students

Timeline

Spring Term (January to April) - Proposals are due October 31

Summer Term (May to August) - Proposals are due February 28



Dec 2024 (Cohort 18)

We are collaborating with Metro Vancouver on an exciting project aimed at...
We are working with Metro Vancouver to develop an interactive VR immersive...
Vancouver Community College Automotive has tasked us with developing a virtual...
SandScape initiative focuses on delivering an engaging, virtual sand tray...
The team is to develop an innovative digital platform for a non-profit...
Injuries to the upper body in adolescents can result in the loss of mobility...

Dec 2023 (Cohort 17)

Artists have long played a vital role in pushing the boundaries of technology...
The project attempts to test the mechanics of a narrative-driven game where...

Dec 2022 (Cohort 16)

Lord Chamberlain's Men has teamed up with Departure Lounge Inc. to create an...
In collaboration with Zeros2Heroes and their cross-cultural team that includes...
Overview The Justice Institute of British Columbia is collaborating with the CDM...
The SIGGRAPH VR Theater strives to create a memorable experience in a world of...
The objective of this project is to explore and prototype different augmented...
Team Punch and Kicks aim to build an augmented reality game in an immersive...
The CyberPatient™ Authoring Tool (CP™ AT) project aims to develop a case...
Flight Club is in collaboration with Departure Lounge Inc. and is aimed at...
The Northwest Territories is considered one of the best places to see the...
Our client for this project is Tafi. Their overall mission is to make...
This project is to develop a VR-based scenario to train junior police recruits...

Dec 2021 (Cohort 15)

Team Caramel is working with JIBC to design and develop an immersive tool which...
Team Skyfall is building a mobile application targeted preliminarily for iOS on...
Create a fun and engaging AR exploration & collection game set in the Alpha...
Vestibular Disorders are medical conditions that affect the vestibular system...
Working in collaboration with UBC CPD, HI-BC's goal is to create a real-time...
The Vancouver Maritime Museum is creating a fun and educational tugboat...

Dec 2020 (Cohort 14)

The HIVE from UBC's Faculty of Medicine provides remote digital tools for...
In January of 2020, Unity Technologies approached us with an idea to build an...
In close collaboration with JIBC, Team LifesaVR is designing, planning and...
Our project surrounds recreating the Berlin Holocaust Memorial (Holocaust...
Our goal is to develop and design a new method for learning a language by...
Our group has been tasked with creating a functional prototype of a mixed...
To develop clinical medical tele-simulation using virtual reality. Through...
Working with AMPD, Greenstone Business Services Ltd and SKonec Entertainment...
Team True Blood is developing a Virtual Reality Game to help its client...

Dec 2019 (Cohort 13)

Cedric Price And Joan Littlewood’s Fun Palace Carnival of Mixed Realities was an...
Team Mannequin is working with CanHealth International to build a 3D simulation...
Team Spark is a team of seven creatives working with Thinkingbox to tell stories...
Working together with BGC Engineering on a Microsoft Partner Hololens project...
Working together with the University of British Columbia KAMBE Project team...

Dec 2018 (Cohort 12)

Our mission is to enable the most engaging form of shopping that's better than...
Our project is to encourage a new way of audience interactivity in music...
Friend 2 Friend, a client of Archiact, is looking to create a virtual reality...
In collaboration with BCIT, UBC, and Spatial Research & Design, our team is...
The MDM Program’s xR Prototyping lab is intended to support projects and...
Team No Brainer is building a Virtual Reality experience for health...
The team has been tasked with thinking of a new way to imagine and track the use...
The SIGGRAPH VR theatre showcases immersive movies and experiences, submitted by...

Dec 2016 (Cohort 10)

Our team collaborated with Roadhouse Interactive to create a prototype across...
Team ARenamaker is working with Rainmaker Entertainment to build a transmedia...

Dec 2015 (Cohort 9)

Team Willow is working on an original IP with our client, Willow Interactive...
RDM means dif­fer­ent things to dif­fer­ent peo­ple, but for our team it sym­bol...
Team Out of The Box is focusing on the H+ Technology’s business to consumer...

Dec 2014 (Cohort 8)

8 Bit Yume is striving to deliver a unique VR gaming experience, in which the...