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Industry Projects

In Spring and Summer terms, multidisciplinary teams of four to six students take on applied technology-focused projects to develop prototypes or applications from concept to deliverable.

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Student Innovation Projects are the heart of the Master of Digital Media program.

In Spring and Summer terms, multidisciplinary teams of four to six students take on applied technology-focused projects to develop prototypes or applications from concept to deliverable. Projects can be proposed by client partners spanning various industries, academic and research, not-for-profits, and community organizations. Under the guidance of faculty subject matter experts, teammates from diverse backgrounds and disciplines gain hands-on experience working with real-world client partners. All projects adhere to a 12-week project duration following industry-standard development processes.

If you represent a business or organization interested in partnering with Centre for Digital Media, or have questions about an Innovation Project, please contact Su Skerl, Strategic Partnerships Lead, for more information. Ready with your project proposal? Submit it via our form!

Timeline

Spring Term (January to April) - Proposals are due October 31

Summer Term (May to August) - Proposals are due February 28

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Dec 2023 (Cohort 17)

Esagono is a creative team exploring the feasibility of prototyping a mobile...
Clients of machine shops provide 3D models and drawings of the part they ordered...
Dyslexia is a learning disorder that involves difficulty reading due to problems...
Access to Justice Ventures is a client seeking a solution to help researchers...

Dec 2022 (Cohort 16)

Portal Labs is working with XR Immersive Tech to design and prototype a...
While the 17 United Nations sustainable goals are widely known, few companies...
The Northwest Territories is considered one of the best places to see the...
Our client for this project is Tafi. Their overall mission is to make...
British Columbia is a province that is largely made up of rural and remote...
In collaboration with The Embassy of France in Canada, Art of Festivals, and...
The CyberPatient™ Authoring Tool (CP™ AT) project aims to develop a case...

Dec 2021 (Cohort 15)

Ethica aims to become a seamless addition to the online and in-person shopping...
Access to Justice BC & The Law Foundation of British Columbia aim to use data to...
The BC Technology Ecosystem Landscape Dashboard is intended to be an interactive...
Working in collaboration with UBC CPD, HI-BC's goal is to create a real-time...
The embassy of France in Canada would like to create a serious game simulating...
Grocery store merchandising has not evolved much in the last 150 years with...
The Justice League is developing an innovative analysis system by taking the...

Dec 2020 (Cohort 14)

Our solution aims to create a web-based platform that will allow students to...
Team Chickadee and Kaizor would like to explore creating a user research...
The HIVE from UBC's Faculty of Medicine provides remote digital tools for...
The interactive History of Artificial Intelligence project is a collaboration...
Working in collaboration with UBC Faculty of Medicine's The H.I.V.E. as part of...
The participatory technology team proposes a theatre production website...
Managing a non-profit is hard work; but understanding the laws non-profits need...
Working with AMPD, Greenstone Business Services Ltd and SKonec Entertainment...

Dec 2019 (Cohort 13)

Unfortunately, racism and discrimination towards First Nations people continues...
Team Ameegos is working on an interactive toy robot for children with autism.
Team Mannequin is working with CanHealth International to build a 3D simulation...
The Trailblazrs are back with phase IV! With seed funding from Kensington...
Team Dash is creating a marketing technology dashboard for Session Games, who...
We are designing a responsive web application for Finning that converts project...
Our new team is comprised of five students (Team XLead) taking on phase III of...
The documentary, Superkids 2, follows up with children identified as, gifted or...

Dec 2018 (Cohort 12)

The goal of this project is to pitch and develop a prototype of a massive...
Our mission is to enable the most engaging form of shopping that's better than...
The HAVEN team will undergo a 13 week project cycle to build a mindfulness...
We are building a cryptocurrency portfolio tracking application that's...
For small- to medium-sized charitable organizations, Davos is a web application...

Dec 2017 (Cohort 11)

Berrygood is to build an application for Twist Performance that helps their...
Big Bertha Studios is working with British Columbia Lottery Corporation (BCLC)...

Dec 2016 (Cohort 10)

We are working to create a Holographically-enhanced learning experience for...
Team ARenamaker is working with Rainmaker Entertainment to build a transmedia...

Dec 2015 (Cohort 9)

In conjunction with the UBC eHealth Strategy office, team Digital Style will...
“I know not how it was--but, with the first glimpse of the building, a sense of...
The Lively Web team at the CDM, supported by students at UBC and UVic, are...
2015 marks the 50th anniversary of the Yokohama Vancouver sister city...
Inside Jalna_smaller.jpg
An interactive experience within the series of 16 romantic novels Jalna, written...
Ronald McDonald House is a charitable organization that helps shelter sick...
Fujitsu is the leading Japanese information and communication technology (ICT)...

Apr 2011 (Cohort 3)

Initiated by the Media Awareness Network (MNet), the Digital Decisions project...